Reactive Game Engine Programming for STEM Outreach

Alan Cleary, Lucas Vandenbergh, John Peterson. Reactive Game Engine Programming for STEM Outreach. In Adrienne Decker, Kurt Eiselt, Carl Alphonce, Jodi Tims, editors, Proceedings of the 46th ACM Technical Symposium on Computer Science Education, Kansas City, MO, USA, March 4-7, 2015. pages 628-632, ACM, 2015. [doi]

Abstract

Abstract is missing.