Integrating Affective Responses and Gamification into Early Reading Acquisition Software Applications

Amelia W. Cole, Denise T. Quesnel, Serkan Pek├žetin, Diane Gromala, Heather O'Brien, Alissa Nicole Antle, Bernhard E. Riecke. Integrating Affective Responses and Gamification into Early Reading Acquisition Software Applications. In Ben A. M. Schouten, Panos Markopoulos, Zachary O. Toups, Paul A. Cairns, Tilde Bekker, editors, Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2017, Amsterdam, Netherlands, October 15 - 18, 2017. pages 73-85, ACM, 2017. [doi]

Abstract

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