Automated Evaluation of Game Experience based on Game Dynamics and Motives for Play

Thomas Constant, Guillaume Levieux. Automated Evaluation of Game Experience based on Game Dynamics and Motives for Play. In Kathrin Gerling, Jo Iacovides, Rainer Malaka, Beth Bonsignore, Julian Frommel, editors, Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2022, Bremen, Germany, November 2-5, 2022. pages 113-119, ACM, 2022. [doi]

Abstract

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