VRML Scene Graphs on an Interactive Ray Tracing Engine

Andreas Dietrich, Ingo Wald, Markus Wagner, Philipp Slusallek. VRML Scene Graphs on an Interactive Ray Tracing Engine. In IEEE Virtual Reality Conference 2004 (VR 2004), 27-31 March 2004, Chicago, IL, USA, Proceedings. pages 109-116, IEEE Computer Society, 2004. [doi]

Abstract

Abstract is missing.