Generating displacement from normal map for use in 3D games

Kirill Dmitriev, Evgeny Makarov. Generating displacement from normal map for use in 3D games. In Mark Elendt, editor, International Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2011, Vancouver, BC, Canada, August 7-11, 2011, Talks Proceedings. pages 9, ACM, 2011. [doi]

Abstract

Abstract is missing.