Real-Time Generation of Impact Effects in Virtual Environments with Application to Games

Ryan Doyle, Richard Cant, David Al-Dabass. Real-Time Generation of Impact Effects in Virtual Environments with Application to Games. In Quasim H. Mehdi, Norman E. Gough, editors, 3rd International Conference on Intelligent Games and Simulation (GAME-ON 2002), November 29-30, 2002, London, UK. ?, 2002.

Authors

Ryan Doyle

This author has not been identified. Look up 'Ryan Doyle' in Google

Richard Cant

This author has not been identified. Look up 'Richard Cant' in Google

David Al-Dabass

This author has not been identified. Look up 'David Al-Dabass' in Google