Real-Time Generation of Impact Effects in Virtual Environments with Application to Games

Ryan Doyle, Richard Cant, David Al-Dabass. Real-Time Generation of Impact Effects in Virtual Environments with Application to Games. In Quasim H. Mehdi, Norman E. Gough, editors, 3rd International Conference on Intelligent Games and Simulation (GAME-ON 2002), November 29-30, 2002, London, UK. ?, 2002.

@inproceedings{DoyleCA02,
  title = {Real-Time Generation of Impact Effects in Virtual Environments with Application to Games},
  author = {Ryan Doyle and Richard Cant and David Al-Dabass},
  year = {2002},
  tags = {Meta-Environment},
  researchr = {https://researchr.org/publication/DoyleCA02},
  cites = {0},
  citedby = {0},
  booktitle = {3rd International Conference on Intelligent Games and Simulation (GAME-ON 2002), November 29-30, 2002, London, UK},
  editor = {Quasim H. Mehdi and Norman E. Gough},
  publisher = {?},
}