A Strategy for the Development of Computational Thinking from Game Design Specifications

Kleber Tavares Fernandes, Márcia Lucena, Eduardo Aranha. A Strategy for the Development of Computational Thinking from Game Design Specifications. In Maiga Chang, Demetrios G. Sampson, Ronghuai Huang, Alex Sandro Gomes, Nian-Shing Chen, Ig Ibert Bittencourt, Kinshuk, Diego Dermeval, Ibsen Mateus Bittencourt, editors, 19th IEEE International Conference on Advanced Learning Technologies, ICALT 2019, Maceió, Brazil, July 15-18, 2019. pages 386-388, IEEE, 2019. [doi]

Abstract

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