Gamicards - An Alternative Method for Paper-Prototyping the Design of Gamified Systems

Lauren S. Ferro, Steffen P. Walz, Stefan Greuter. Gamicards - An Alternative Method for Paper-Prototyping the Design of Gamified Systems. In Yusuf Pisan, Nikitas M. Sgouros, Tim Marsh, editors, Entertainment Computing - ICEC 2014 - 13th International Conference, ICEC 2014, Sydney, Australia, October 1-3, 2014. Proceedings. Volume 8770 of Lecture Notes in Computer Science, pages 11-18, Springer, 2014. [doi]

@inproceedings{FerroWG14,
  title = {Gamicards - An Alternative Method for Paper-Prototyping the Design of Gamified Systems},
  author = {Lauren S. Ferro and Steffen P. Walz and Stefan Greuter},
  year = {2014},
  doi = {10.1007/978-3-662-45212-7_2},
  url = {http://dx.doi.org/10.1007/978-3-662-45212-7_2},
  researchr = {https://researchr.org/publication/FerroWG14},
  cites = {0},
  citedby = {0},
  pages = {11-18},
  booktitle = {Entertainment Computing - ICEC 2014 - 13th International Conference, ICEC 2014, Sydney, Australia, October 1-3, 2014. Proceedings},
  editor = {Yusuf Pisan and Nikitas M. Sgouros and Tim Marsh},
  volume = {8770},
  series = {Lecture Notes in Computer Science},
  publisher = {Springer},
  isbn = {978-3-662-45211-0},
}