BinG: A Framework for Dynamic Game Balancing using Provenance

Felipe Machado de Azeredo Figueira, Lucas Nascimento, José Ricardo da S. Junior, Troy C. Kohwalter, Leonardo Murta, Esteban Clua. BinG: A Framework for Dynamic Game Balancing using Provenance. In 17th Brazilian Symposium on Computer Games and Digital Entertainment, SBGames 2018, Foz do Iguaçu, Brazil, October 29 - November 1, 2018. pages 57-66, IEEE Computer Society, 2018. [doi]

Abstract

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