Vladimir Frolov, Konstantin Vostryakov, Alexander Kharlamov, Vladimir Galaktionov. Implementing Irradiance Cache in a GPU Realistic Renderer. Transactions on Computational Science, 19:17-32, 2013. [doi]
@article{FrolovVKG13, title = {Implementing Irradiance Cache in a GPU Realistic Renderer}, author = {Vladimir Frolov and Konstantin Vostryakov and Alexander Kharlamov and Vladimir Galaktionov}, year = {2013}, doi = {10.1007/978-3-642-39759-2_2}, url = {http://dx.doi.org/10.1007/978-3-642-39759-2_2}, researchr = {https://researchr.org/publication/FrolovVKG13}, cites = {0}, citedby = {0}, journal = {Transactions on Computational Science}, volume = {19}, pages = {17-32}, }