Saving is fun: designing a persuasive game for power conservation

Luciano Gamberini, Nicola Corradi, Luca Zamboni, Michela Perotti, Camilla Cadenazzi, Stefano Mandressi, Giulio Jacucci, Giovanni Tusa, Anna Spagnolli, Christoffer Björkskog, Marja Salo, Pirkka Aman. Saving is fun: designing a persuasive game for power conservation. In Teresa Romão, Nuno Correia, Masahiko Inami, Hirokasu Kato, Rui Prada, Tsutomu Terada, A. Eduardo Dias, Teresa Chambel, editors, Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology, ACE 2011, Lisbon, Portugal, November 8-11, 2011. pages 16, ACM, 2011. [doi]

Abstract

Abstract is missing.