Out-of-core GPU ray tracing of complex scenes

Kirill Garanzha, Alexander Bely, Simon Premoze, Vladimir Galaktionov. Out-of-core GPU ray tracing of complex scenes. In Mark Elendt, editor, International Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2011, Vancouver, BC, Canada, August 7-11, 2011, Talks Proceedings. pages 21, ACM, 2011. [doi]

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