Textured splat-based point clouds for rendering in handheld devices

Sergio García, Rafael Pagés, Daniel Berjón, Francisco Morán. Textured splat-based point clouds for rendering in handheld devices. In Jinyuan Jia, Felix G. Hamza-Lup, Tobias Schreck, editors, Proceedings of the 20th International Conference on 3D Web Technology, Web3D 2015, Heraklion, Greece, June 18-21, 2015. pages 227-230, ACM, 2015. [doi]

Abstract

Abstract is missing.