Behaviour oriented design for real-time-strategy games

Swen E. Gaudl, Simon Davies, Joanna J. Bryson. Behaviour oriented design for real-time-strategy games. In Georgios N. Yannakakis, Espen Aarseth, Kristine Jørgensen, James C. Lester, editors, International Conference on the Foundations of Digital Games, Chania, Crete, Greece, May 14-17, 2013. pages 198-205, Society for the Advancement of the Science of Digital Games, 2013. [doi]

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