Investigating Children's Immersion in a High-Embodied Versus Low-Embodied Digital Learning Game in an Authentic Educational Setting

Yiannis Georgiou, Andri Ioannou, Marianna Ioannou. Investigating Children's Immersion in a High-Embodied Versus Low-Embodied Digital Learning Game in an Authentic Educational Setting. In Dennis Beck, Anasol Peña-Ríos, J. Todd Ogle, Daphne Economou, Markos Mentzelopoulos, Leonel Morgado, Christian Eckhardt, Johanna Pirker, Roxane Koitz-Hristov, Jonathon Richter, Christian Gütl, Michael Gardner, editors, Immersive Learning Research Network - 5th International Conference, iLRN 2019, London, UK, June 23-27, 2019, Proceedings. Volume 1044 of Communications in Computer and Information Science, pages 222-233, Springer, 2019. [doi]

Abstract

Abstract is missing.