GarbMAS: Simulation of the Application of Gamification Techniques to Increase the Amount of Recycled Waste Through a Multi-agent System

Alfonso González-Briones, Diego Valdeolmillos, Roberto Casado-Vara, Pablo Chamoso, José A. García Coria, Enrique Herrera-Viedma, Juan M. Corchado. GarbMAS: Simulation of the Application of Gamification Techniques to Increase the Amount of Recycled Waste Through a Multi-agent System. In Fernando de la Prieta, Sigeru Omatu, Antonio Fernández-Caballero, editors, Distributed Computing and Artificial Intelligence, 15th International Conference, DCAI 2018, Toledo, Spain, 20-22 June 2018. Volume 800 of Advances in Intelligent Systems and Computing, pages 332-343, Springer, 2018. [doi]