Critical gameplay: designing games to critique convention

Lindsay D. Grace. Critical gameplay: designing games to critique convention. In Noboru Babaguchi, Kiyoharu Aizawa, John R. Smith, Shin'ichi Satoh, Thomas Plagemann, Xian-Sheng Hua, Rong Yan, editors, Proceedings of the 20th ACM Multimedia Conference, MM '12, Nara, Japan, October 29 - November 02, 2012. pages 1185-1188, ACM, 2012. [doi]

Abstract

Abstract is missing.