Making Real-World Interfaces Accessible Through Crowdsourcing, Computer Vision, and Fabrication

Anhong Guo, Jeffrey P. Bigham. Making Real-World Interfaces Accessible Through Crowdsourcing, Computer Vision, and Fabrication. In Chris Bailey, Voula Gkatzidou, editors, Proceedings of the 14th Web for All Conference, W4A 2017: The Future of Accessible Work, Perth, Western Australia, Australia, April 2-4, 2017. ACM, 2017. [doi]

Abstract

Abstract is missing.