Latency Considerations of Depth-first GPU Ray Tracing

Michael Guthe. Latency Considerations of Depth-first GPU Ray Tracing. In Eric Galin, Michael Wand, editors, Eurographics 2014 - Short Papers Proceedings, Strasbourg, France, 2014. pages 53-56, Eurographics Association, 2014. [doi]

Abstract

Abstract is missing.