Computational Thinking Through Game Creation in STEM Classrooms

Avery Harrison, Taylyn Hulse, Daniel Manzo, Matthew Micciolo, Erin Ottmar, Ivon Arroyo. Computational Thinking Through Game Creation in STEM Classrooms. In Carolyn Penstein Rosé, Roberto Martínez Maldonado, Heinz Ulrich Hoppe, Rose Luckin, Manolis Mavrikis, Kaska Porayska-Pomsta, Bruce M. McLaren, Benedict du Boulay, editors, Artificial Intelligence in Education - 19th International Conference, AIED 2018, London, UK, June 27-30, 2018, Proceedings, Part II. Volume 10948 of Lecture Notes in Computer Science, pages 134-138, Springer, 2018. [doi]

@inproceedings{HarrisonHMMOA18,
  title = {Computational Thinking Through Game Creation in STEM Classrooms},
  author = {Avery Harrison and Taylyn Hulse and Daniel Manzo and Matthew Micciolo and Erin Ottmar and Ivon Arroyo},
  year = {2018},
  doi = {10.1007/978-3-319-93846-2_24},
  url = {https://doi.org/10.1007/978-3-319-93846-2_24},
  researchr = {https://researchr.org/publication/HarrisonHMMOA18},
  cites = {0},
  citedby = {0},
  pages = {134-138},
  booktitle = {Artificial Intelligence in Education - 19th International Conference, AIED 2018, London, UK, June 27-30, 2018, Proceedings, Part II},
  editor = {Carolyn Penstein Rosé and Roberto Martínez Maldonado and Heinz Ulrich Hoppe and Rose Luckin and Manolis Mavrikis and Kaska Porayska-Pomsta and Bruce M. McLaren and Benedict du Boulay},
  volume = {10948},
  series = {Lecture Notes in Computer Science},
  publisher = {Springer},
  isbn = {978-3-319-93846-2},
}