Towards Real-Time Animation Optimisation in VR

Gareth I. Henshall, William John Teahan, Llyr ap Cenydd. Towards Real-Time Animation Optimisation in VR. In Tao Ruan Wan, Franck Vidal 0001, editors, Computer Graphics & Visual Computing, CGVC 2017, Manchester, UK, September 14-15, 2017. pages 95-96, Eurographics Association, 2017. [doi]

Abstract

Abstract is missing.