GPU-based Object-Order Ray-Casting for Large Datasets

Wei Hong, Feng Qiu, Arie E. Kaufman. GPU-based Object-Order Ray-Casting for Large Datasets. In Arie E. Kaufman, Klaus Mueller, Eduard Gröller, Dieter W. Fellner, Torsten Möller, Stephen N. Spencer, editors, Proceedings of the Fourth Eurographics / IEEE VGTC Workshop on Volume Graphics 2005, Stony Brook, NY, June 20-21, 2005. pages 177-185, Eurographics Association, 2005. [doi]

Abstract

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