A Point-Based Approximate Algorithm for One-Sided Partially Observable Pursuit-Evasion Games

Karel Horák, Branislav Bosanský. A Point-Based Approximate Algorithm for One-Sided Partially Observable Pursuit-Evasion Games. In Quanyan Zhu, Tansu Alpcan, Emmanouil A. Panaousis, Milind Tambe, William Casey, editors, Decision and Game Theory for Security - 7th International Conference, GameSec 2016, New York, NY, USA, November 2-4, 2016, Proceedings. Volume 9996 of Lecture Notes in Computer Science, pages 435-454, Springer, 2016. [doi]

Abstract

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