Application of Maintaining the Shortest Path Method in the Game Map Path-Finding

Zheng-hong Hu, Jin Li. Application of Maintaining the Shortest Path Method in the Game Map Path-Finding. In International Conference on Computational Aspects of Social Networks, CASoN 2010, Taiyuan, China, 26-28 September 2010. pages 737-740, IEEE Computer Society, 2010. [doi]

@inproceedings{HuL10-4,
  title = {Application of Maintaining the Shortest Path Method in the Game Map Path-Finding},
  author = {Zheng-hong Hu and Jin Li},
  year = {2010},
  doi = {10.1109/CASoN.2010.169},
  url = {http://dx.doi.org/10.1109/CASoN.2010.169},
  researchr = {https://researchr.org/publication/HuL10-4},
  cites = {0},
  citedby = {0},
  pages = {737-740},
  booktitle = {International Conference on Computational Aspects of Social Networks, CASoN 2010, Taiyuan, China, 26-28 September 2010},
  publisher = {IEEE Computer Society},
  isbn = {978-0-7695-4202-7},
}