An FPGA Implementation for Texture Analysis Considering the Real-Time Requirements of Vision-Based Systems

Mario Alberto Ibarra-Manzano, Dora Luz Almanza-Ojeda. An FPGA Implementation for Texture Analysis Considering the Real-Time Requirements of Vision-Based Systems. In Andreas Koch, Ram Krishnamurthy, John McAllister, Roger Woods, Tarek A. El-Ghazawi, editors, Reconfigurable Computing: Architectures, Tools and Applications - 7th International Symposium, ARC 2011, Belfast, UK, March 23-25, 2011. Proceedings. Volume 6578 of Lecture Notes in Computer Science, pages 110-117, Springer, 2011. [doi]

Abstract

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