Simulating strategy and dexterity for puzzle games

Aaron Isaksen, Drew Wallace, Adam Finkelstein, Andy Nealen. Simulating strategy and dexterity for puzzle games. In IEEE Conference on Computational Intelligence and Games, CIG 2017, New York, NY, USA, August 22-25, 2017. pages 142-149, IEEE, 2017. [doi]

Authors

Aaron Isaksen

This author has not been identified. Look up 'Aaron Isaksen' in Google

Drew Wallace

This author has not been identified. Look up 'Drew Wallace' in Google

Adam Finkelstein

This author has not been identified. Look up 'Adam Finkelstein' in Google

Andy Nealen

This author has not been identified. Look up 'Andy Nealen' in Google