Martin Isenburg, Jack Snoeyink. Coding polygon meshes as compressable ASCII. In Web3D. pages 1-10, 2002. [doi]
@inproceedings{IsenburgS02:1, title = {Coding polygon meshes as compressable ASCII}, author = {Martin Isenburg and Jack Snoeyink}, year = {2002}, doi = {10.1145/504502.504503}, url = {http://doi.acm.org/10.1145/504502.504503}, researchr = {https://researchr.org/publication/IsenburgS02%3A1}, cites = {0}, citedby = {0}, pages = {1-10}, booktitle = {Web3D}, }