Applying and Improving Monte-Carlo Tree Search in a Fighting Game AI

Makoto Ishihara, Taichi Miyazaki, Chun Yin Chu, Tomohiro Harada, Ruck Thawonmas. Applying and Improving Monte-Carlo Tree Search in a Fighting Game AI. In Itaru Kuramoto, Hideyuki Ando, Günter Wallner, editors, Proceedings of the 13th International Conference on Advances in Computer Entertainment Technology, ACE 2016, Osaka, Japan, November 9-12, 2016. ACM, 2016. [doi]

@inproceedings{IshiharaMCHT16,
  title = {Applying and Improving Monte-Carlo Tree Search in a Fighting Game AI},
  author = {Makoto Ishihara and Taichi Miyazaki and Chun Yin Chu and Tomohiro Harada and Ruck Thawonmas},
  year = {2016},
  doi = {10.1145/3001773.3001797},
  url = {http://doi.acm.org/10.1145/3001773.3001797},
  researchr = {https://researchr.org/publication/IshiharaMCHT16},
  cites = {0},
  citedby = {0},
  booktitle = {Proceedings of the 13th International Conference on Advances in Computer Entertainment Technology, ACE 2016, Osaka, Japan, November 9-12, 2016},
  editor = {Itaru Kuramoto and Hideyuki Ando and Günter Wallner},
  publisher = {ACM},
  isbn = {978-1-4503-4773-0},
}