Investigating Kinect-based fighting game AIs that encourage their players to use various skills

Makoto Ishihara, Taichi Miyazaki, Pujana Paliyawan, Chun Yin Chu, Tomohiro Harada, Ruck Thawonmas. Investigating Kinect-based fighting game AIs that encourage their players to use various skills. In IEEE 4th Global Conference on Consumer Electronics, GCCE 2015, Osaka, Japan, 27-30 October 2015. pages 334-335, IEEE, 2015. [doi]

Authors

Makoto Ishihara

This author has not been identified. Look up 'Makoto Ishihara' in Google

Taichi Miyazaki

This author has not been identified. Look up 'Taichi Miyazaki' in Google

Pujana Paliyawan

This author has not been identified. Look up 'Pujana Paliyawan' in Google

Chun Yin Chu

This author has not been identified. Look up 'Chun Yin Chu' in Google

Tomohiro Harada

This author has not been identified. Look up 'Tomohiro Harada' in Google

Ruck Thawonmas

This author has not been identified. Look up 'Ruck Thawonmas' in Google