Building an education ecology on serious game design and development for the One Laptop Per Child and Sugar platforms: A service learning course builds a base for peer mentoring, Cooperative Education internships and sponsored research

Stephen Jacobs. Building an education ecology on serious game design and development for the One Laptop Per Child and Sugar platforms: A service learning course builds a base for peer mentoring, Cooperative Education internships and sponsored research. In 2010 International IEEE Consumer Electronics Society's Games Innovations Conference, ICE-GIC 2010, Hong Kong, December 21-23, 2010. pages 42-47, IEEE, 2010. [doi]

Abstract

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