ViGGO: A Video Game Corpus for Data-To-Text Generation in Open-Domain Conversation

Juraj Juraska, Kevin Bowden, Marilyn A. Walker. ViGGO: A Video Game Corpus for Data-To-Text Generation in Open-Domain Conversation. In Kees van Deemter, Chenghua Lin, Hiroya Takamura, editors, Proceedings of the 12th International Conference on Natural Language Generation, INLG 2019, Tokyo, Japan, October 29 - November 1, 2019. pages 164-172, Association for Computational Linguistics, 2019. [doi]

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