Interactive Dynamic Volume Trees on the GPU

Maik Keller, Nicolas Cuntz, Andreas Kolb. Interactive Dynamic Volume Trees on the GPU. In Marcus A. Magnor, Bodo Rosenhahn, Holger Theisel, editors, Proceedings of the Vision, Modeling, and Visualization Workshop 2009, November16-18, 2009, Braunschweig, Germany. pages 165-176, DNB, 2009.

@inproceedings{KellerCK09,
  title = {Interactive Dynamic Volume Trees on the GPU},
  author = {Maik Keller and Nicolas Cuntz and Andreas Kolb},
  year = {2009},
  researchr = {https://researchr.org/publication/KellerCK09},
  cites = {0},
  citedby = {0},
  pages = {165-176},
  booktitle = {Proceedings of the Vision, Modeling, and Visualization Workshop 2009, November16-18, 2009, Braunschweig, Germany},
  editor = {Marcus A. Magnor and Bodo Rosenhahn and Holger Theisel},
  publisher = {DNB},
  isbn = {978-3-9804874-8-1},
}