Interlude: Gaining Access, Gaming Access: Balancing Internal and External Support For Interactive Digital Projects

Matthew Kelly. Interlude: Gaining Access, Gaming Access: Balancing Internal and External Support For Interactive Digital Projects. Digital Humanities Quarterly, 13(2), 2019. [doi]

@article{Kelly19-1,
  title = {Interlude: Gaining Access, Gaming Access: Balancing Internal and External Support For Interactive Digital Projects},
  author = {Matthew Kelly},
  year = {2019},
  url = {http://www.digitalhumanities.org/dhq/vol/13/2/000417/000417.html},
  researchr = {https://researchr.org/publication/Kelly19-1},
  cites = {0},
  citedby = {0},
  journal = {Digital Humanities Quarterly},
  volume = {13},
  number = {2},
}