Effects of Linear Visual-Vestibular Conflict on Presence, Perceived Scene Stability and Cybersickness in the Oculus Go and Oculus Quest

Juno Kim, Stephen A. Palmisano, Wilson Luu, Shinichi Iwasaki. Effects of Linear Visual-Vestibular Conflict on Presence, Perceived Scene Stability and Cybersickness in the Oculus Go and Oculus Quest. Frontiers Virtual Real., 2:582156, 2021. [doi]

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