Social Materiality of Smartphone Game Apps - Case Analysis of Pokémon GO

Hiroshi Koga. Social Materiality of Smartphone Game Apps - Case Analysis of Pokémon GO. In David Kreps, Taro Komukai, T. V. Gopal, Kaori Ishii, editors, Human-Centric Computing in a Data-Driven Society - 14th IFIP TC 9 International Conference on Human Choice and Computers, HCC14 2020, Tokyo, Japan, September 9-11, 2020, Proceedings. Volume 590 of IFIP Advances in Information and Communication Technology, pages 315-322, Springer, 2020. [doi]

@inproceedings{Koga20,
  title = {Social Materiality of Smartphone Game Apps - Case Analysis of Pokémon GO},
  author = {Hiroshi Koga},
  year = {2020},
  doi = {10.1007/978-3-030-62803-1_25},
  url = {https://doi.org/10.1007/978-3-030-62803-1_25},
  researchr = {https://researchr.org/publication/Koga20},
  cites = {0},
  citedby = {0},
  pages = {315-322},
  booktitle = {Human-Centric Computing in a Data-Driven Society - 14th IFIP TC 9 International Conference on Human Choice and Computers, HCC14 2020, Tokyo, Japan, September 9-11, 2020, Proceedings},
  editor = {David Kreps and Taro Komukai and T. V. Gopal and Kaori Ishii},
  volume = {590},
  series = {IFIP Advances in Information and Communication Technology},
  publisher = {Springer},
  isbn = {978-3-030-62803-1},
}