Generating Game Levels for Multiple Distinct Games with a Common Latent Space

Vikram Kumaran, Bradford W. Mott, James C. Lester. Generating Game Levels for Multiple Distinct Games with a Common Latent Space. In Levi Lelis, David Thue, editors, Proceedings of the Sixteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE 2020, virtual, October 19-23, 2020. pages 109-115, AAAI Press, 2020. [doi]

Abstract

Abstract is missing.