Shader-driven compilation of rendering assets

Paul Lalonde, Eric Schenk. Shader-driven compilation of rendering assets. In Tom Appolloni, editor, Proceedings of the 29th Annual Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2002, San Antonio, Texas, USA, July 23-26, 2002. pages 713-720, ACM, 2002. [doi]

Abstract

Abstract is missing.