Procedural generation of balanced levels for a 3D paintball game

Raúl Lara-Cabrera, Víctor Rodríguez-Fernández, Javier Paz-Sedano, David Camacho. Procedural generation of balanced levels for a 3D paintball game. In David Camacho, Marco Antonio Gómez-Martín, Pedro Antonio González-Calero, editors, Proceedings of the 4th Congreso de la Sociedad Española para las Ciencias del Videojuego, Barcelona, Spain, June 30, 2017. Volume 1957 of CEUR Workshop Proceedings, pages 43-55, CEUR-WS.org, 2017. [doi]

Abstract

Abstract is missing.