SGRT: a scalable mobile GPU architecture based on ray tracing

Won-Jong Lee, Shihwa Lee, Jae-Ho Nah, Jin-Woo Kim, Youngsam Shin, Jaedon Lee, Seokyoon Jung. SGRT: a scalable mobile GPU architecture based on ray tracing. In International Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2012, Los Angeles, CA, USA, August 5-9, 2012, Talks Proceedings. pages 2, ACM, 2012. [doi]

Abstract

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