Market Research Using a Virtual Test Store on Gaming Technology

Wolfgang Leister, Ingvar Tjøstheim, Joachim Lous. Market Research Using a Virtual Test Store on Gaming Technology. In Thomas Schulze, Bernhard Preim, Heidrun Schumann, editors, Simulation und Visualisierung 2007 (SimVis 2007), 8-9 März 2007, Magdeburg. pages 399-412, SCS Publishing House e.V., 2007. [doi]

Abstract

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