Simulating soft tissues using a GPU approach of the mass-spring model

Christian Andres Diaz Leon, Steven Eliuk, Helmuth Trefftz Gómez. Simulating soft tissues using a GPU approach of the mass-spring model. In Benjamin Lok, Gudrun Klinker, Ryohei Nakatsu, editors, IEEE Virtual Reality Conference, VR 2010, Waltham, Massachusetts, USA, March 20-24, 2010. pages 261-262, IEEE, 2010. [doi]

Abstract

Abstract is missing.