The effects of students' self-efficacy, self-regulated learning strategy, perceived and actual learning effectiveness: A digital game-based learning system

Ying-Lien Lin, Wei-Tsong Wang, Min-Ju Hsieh. The effects of students' self-efficacy, self-regulated learning strategy, perceived and actual learning effectiveness: A digital game-based learning system. EAIT, 29(16):22213-22245, November 2024. [doi]

@article{LinWH24-3,
  title = {The effects of students' self-efficacy, self-regulated learning strategy, perceived and actual learning effectiveness: A digital game-based learning system},
  author = {Ying-Lien Lin and Wei-Tsong Wang and Min-Ju Hsieh},
  year = {2024},
  month = {November},
  doi = {10.1007/s10639-024-12700-4},
  url = {https://doi.org/10.1007/s10639-024-12700-4},
  researchr = {https://researchr.org/publication/LinWH24-3},
  cites = {0},
  citedby = {0},
  journal = {EAIT},
  volume = {29},
  number = {16},
  pages = {22213-22245},
}