A Virtual-real Occlusion Method Based on GPU Acceleration for MR

Tianren Luo, Zehao Liu, Zhigeng Pan, Mingmin Zhang. A Virtual-real Occlusion Method Based on GPU Acceleration for MR. In IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2019, Osaka, Japan, March 23-27, 2019. pages 1068-1069, IEEE, 2019. [doi]

Abstract

Abstract is missing.