Reconstruction of Volumetric Surface Textures for Real-Time Rendering

Sebastian Magda, David J. Kriegman. Reconstruction of Volumetric Surface Textures for Real-Time Rendering. In Tomas Akenine-Möller, Wolfgang Heidrich, editors, Proceedings of the Eurographics Symposium on Rendering Techniques, Nicosia, Cyprus, 2006. pages 19-29, Eurographics Association, 2006. [doi]

Abstract

Abstract is missing.