GPU-accelerated and efficient multi-view triangulation for scene reconstruction

Jason Mak, Mauricio Hess-Flores, Shawn Recker, John D. Owens, Kenneth I. Joy. GPU-accelerated and efficient multi-view triangulation for scene reconstruction. In IEEE Winter Conference on Applications of Computer Vision, Steamboat Springs, CO, USA, March 24-26, 2014. pages 61-68, IEEE, 2014. [doi]

Abstract

Abstract is missing.