Memory Efficient GPU-Based Ray Casting for Unstructured Volume Rendering

André Maximo, Saulo Ribeiro, Cristiana Bentes, Antonio A. F. Oliveira, Ricardo C. Farias. Memory Efficient GPU-Based Ray Casting for Unstructured Volume Rendering. In Hans-Christian Hege, David H. Laidlaw, Renato Pajarola, Oliver G. Staadt, editors, Proceedings of the Eurographics / IEEE VGTC Workshop on Volume Graphics 2008, Los Angeles, California, USA, 2008. pages 155-162, Eurographics Association, 2008. [doi]

Abstract

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