Design and Implementation of Location-Based Learning Games: Four Case Studies with "QuesTInSitu: The Game"

Javier Melero, Davinia Hernández Leo. Design and Implementation of Location-Based Learning Games: Four Case Studies with "QuesTInSitu: The Game". IEEE Trans. Emerging Topics Comput., 5(1):84-94, 2017. [doi]

@article{MeleroL17,
  title = {Design and Implementation of Location-Based Learning Games: Four Case Studies with "QuesTInSitu: The Game"},
  author = {Javier Melero and Davinia Hernández Leo},
  year = {2017},
  doi = {10.1109/TETC.2016.2615861},
  url = {http://doi.ieeecomputersociety.org/10.1109/TETC.2016.2615861},
  researchr = {https://researchr.org/publication/MeleroL17},
  cites = {0},
  citedby = {0},
  journal = {IEEE Trans. Emerging Topics Comput.},
  volume = {5},
  number = {1},
  pages = {84-94},
}