Sam Mendenhall, Vu Ha, Yan Xu, Paul Tillery, Joshua Cohen, John Sharp, Blair MacIntyre. NerdHerder: designing for physical actions in an augmented reality puzzle game. In Magy Seif El-Nasr, Mia Consalvo, Steven K. Feiner, editors, International Conference on the Foundations of Digital Games, FDG '12, Raleigh, NC, USA, May 29 - June 01, 2012. pages 250-253, ACM, 2012. [doi]
@inproceedings{MendenhallHXTCSM12, title = {NerdHerder: designing for physical actions in an augmented reality puzzle game}, author = {Sam Mendenhall and Vu Ha and Yan Xu and Paul Tillery and Joshua Cohen and John Sharp and Blair MacIntyre}, year = {2012}, doi = {10.1145/2282338.2282388}, url = {http://doi.acm.org/10.1145/2282338.2282388}, researchr = {https://researchr.org/publication/MendenhallHXTCSM12}, cites = {0}, citedby = {0}, pages = {250-253}, booktitle = {International Conference on the Foundations of Digital Games, FDG '12, Raleigh, NC, USA, May 29 - June 01, 2012}, editor = {Magy Seif El-Nasr and Mia Consalvo and Steven K. Feiner}, publisher = {ACM}, isbn = {978-1-4503-1333-9}, }