Play to Improve: Gamifying Usability Evaluations in Virtual Reality

Abhijai Miglani, Sairam Kidambi, Praveen Mareguddi. Play to Improve: Gamifying Usability Evaluations in Virtual Reality. In Constantine Stephanidis, Aaron Marcus, Elizabeth Rosenzweig, Pei-Luen Patrick Rau, Abbas Moallem, Matthias Rauterberg, editors, HCI International 2020 - Late Breaking Papers: User Experience Design and Case Studies - 22nd HCI International Conference, HCII 2020, Copenhagen, Denmark, July 19-24, 2020, Proceedings. Volume 12423 of Lecture Notes in Computer Science, pages 248-266, Springer, 2020. [doi]

Abstract

Abstract is missing.